The Sinai Encyclopedia

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashdod
3: Ashtoreth to Behemoth
4: Berryswort to Candlemass
5: Cantrip to City of Hands
6: Cloudmelon to Degenerate
7: Desolate Band to Elite Guard
8: Emperor-Potentate to Flickertail
9: Flying Khattaman to Golgotha
10: Goliath to Hammer Lake
11: Hammersong to Hunter's Knife
12: Ihtoli Maqahamok to K'tinza
13: K'trinzhai to Kiriga
14: Knights Templar to Langour
15: Lapi to Mateh
16: Matu'd'arum to New Year's Day
17: Nik-Nik to Pale, Sea of the
18: Pantheon to Quicksilver
19: RTR to Rokuga
20: Roses, Sanctuary of to Sandurchin
21: Saskanar to Shabar
22: Shadow, Sphere of to Siren
23: Skedat to Spirit, Sphere of
24: Squibbit to Temple Scout
25: The River Runs to Undead
26: Undercity to Wandering Roams
27: Warrens to Yodhiphath
28: Yodhrephath to Zolk
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(race) Vykarin
VII-kahr-ehn
The Vykarin (alt. plural "Vykarins") are a race of pseudo-lupines that roam the tundra wastes in the northern regions. To get a rough idea of their appearance, imagine a normal wolf but with its rear legs stretched out considerably, and its tail thickened and lengthened so that it could stand on those hind legs with the tail as a counterweight. Then, take its front paws and give it stubby hands and short arms. Then, for its hind feet, give it a pair of hooves with a single "dewclaw" talon per foot. Next, you have several overlapping pieces of protective shell covering over the back, tail and extending to cover the eyes of the creature, the material of this shell coming in a wide range of colors. The Vykarin are known to lead a primitive, nomadic existence on the tundra, using simple implements fashioned from cast-off shells (which they re-grow in about a month, though it takes much longer for the new shell to harden properly). Only a very few have discovered fire, especially since wood is scarce in the frigid wastes. Vykarin tribes are known to be very hostile to each other, and often to outsiders as well. They are generally very superstitious, fearful of magic and technology. They are not known to have any disposition toward magic in the least, and it is quite possible they are simply incapable of being trained in the magical arts at all. Their tongue is distinguished by pops and clicks which accent their phrases, and they have a tendency to use wolf-like growls, barks and snarls to get a point across as well.

Encyclopedia Volumes:
1: A'Matu'd to Akwavi
2: Amazonia to Ashdod
3: Ashtoreth to Behemoth
4: Berryswort to Candlemass
5: Cantrip to City of Hands
6: Cloudmelon to Degenerate
7: Desolate Band to Elite Guard
8: Emperor-Potentate to Flickertail
9: Flying Khattaman to Golgotha
10: Goliath to Hammer Lake
11: Hammersong to Hunter's Knife
12: Ihtoli Maqahamok to K'tinza
13: K'trinzhai to Kiriga
14: Knights Templar to Langour
15: Lapi to Mateh
16: Matu'd'arum to New Year's Day
17: Nik-Nik to Pale, Sea of the
18: Pantheon to Quicksilver
19: RTR to Rokuga
20: Roses, Sanctuary of to Sandurchin
21: Saskanar to Shabar
22: Shadow, Sphere of to Siren
23: Skedat to Spirit, Sphere of
24: Squibbit to Temple Scout
25: The River Runs to Undead
26: Undercity to Wandering Roams
27: Warrens to Yodhiphath
28: Yodhrephath to Zolk
Index - New - Submit an entry

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